The spell looks pretty spiffy, but it’s not that much better at dealing air-based damage than Air Blast. Regular enemies will move opposite to how they would normally, and forget to use spells. It’s pretty comparable to Gem Missile, Freeze or Fireball, but it doesn’t inflict any status ailments. Sylphid Offensive Spells (Sprite / Popoi)Īn air-elemental attack that’s almost as effective as the more expensive Thunderbolt. You can’t inflict the status effect on bosses, but it can still be handy against bosses weak to earth. Stone Saber is great for plowing through hordes in tough dungeons. Like Defender, the short duration of the effect limits its usefulness.Ī hidden gem that adds Petrify to your attacks, which is essentially instant death to standard enemies. It boosts party’s evasion, single or multi-target. It’s pretty much useless once you have Lumina and Lucid Barrier. Defender might be worth occasional use at the start of a boss fight if you’re a little underleveled, but it’s mainly useful for leveling up Gnome. It lasts longer at higher levels and on a single target, but even then doesn’t last very long. Given the pace of standard enemy fights in this game, it’s rarely useful other than as a cheap spell to grind experience for Gnome. This lowers enemies’ speed, accuracy and evasion. The two are rather similar in that they are purely damage spells with no debuffs. It’s a safe bet for dungeon crawls and will come in handy in several boss battles, too.įor the added MP cost, this spell should be more powerful than Gem Missile, but it really isn’t. Similar to Freeze, this is an earth-elemental offensive spell. Your attacks also have a chance to inflict Snowman status on regular enemies, making them easier to escape from (though they’ll take no damage). This spell adds the water element to your physical attacks, which makes it a nice alternative or supplement to attacking with sprite’s magic when taking on a boss weak to Undine. It can take a bit longer to work than items, but its good if two or more members of your party have status afflictions. You’ll use it to grind levels for the girl. This spell heals all detrimental status effects, except death. This alone justifies leveling up Undine as much as you can tolerate. Cure Water is indispensable and should be one of your go-to hotkeys for boss battles. Your HP healing spell, which can be used for one or all party members. Don’t use it against undead enemies, though, as sprite will end up taking damage. This can be cast on multiple enemies at once for more healing power. Sprite will absorb HP equal to the amount of damage done. This is handy in a pinch, especially if you’re surrounded by a lot of tough enemies in a dungeon and things are a bit chaotic. Wondering which spells are best in Secret of Mana, or looking for an area to grind for magic levels? Check out our complete spell list and guide to magic basics. It’s tempting to let your magic levels languish, but powerful magic can be a deciding factor in squeaking past tough bosses and long dungeons later in the game. Faerie Walnuts are expensive at 500 GP a pop from an item store in a town (or 1000 from Neko’s), and it isn’t usually convenient to leave a dungeon to go to an inn. Particularly in the early hours of the game, magic points are a precious resource. Only two of your party members-Primm the girl and Popoi the sprite-can use magic.
Secret of mana rom cast magic how to#
Not sure which of Primm and Popoi’s spells are the best, and which you simply shouldn’t bother with? Wondering how to quickly boost your magic levels? Our guide to the basics of spellcasting in SoM will have you slinging Fireballs and Lucent Beams with the best of them, blasting bosses and baddies to dust in no time. Secret of Mana’s magic and spell system is a little different than the typical RPG fare, since the game doesn’t offer a lot of clear information about what each spell does.